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The Rules:Role-Playing Guide
 

Character Death

Characters in The Arena aren't immortal, although they may be played as such with exceptional care to give them weaknesses. However, the only way a character can actually die is by the will of his player. The matches fought in The Arena are always non-lethal -- that is, each character is healed when the match ends. Only those who win their matches are fully healed and may fight again the same evening. The losers are healed only back to consciousness, bearing bloody wounds and scars that must be healed on their own time. The ref will usually make some reference to healing, but sometimes he or she will be too busy. Healing will happen, regardless, at the conclusion of the match.

Outside the rings, if a storyline is going to involve the death of a character, all of the players involved need to know. The character's player must be willing to accept the consequences, and the outcome. If the player wishes the character to die and not return, he may do so by not playing him again. His character will not be deleted from the game, even by his request. If some new means are going to be made with the character, they need to be planned out beforehand with the other players in the storyline.

Lethal situations won't always result in the removal of the character from the game. In any role-playing situation, a player can devise a way for his character will return. These can include, but may not be limited to: resurrection (revival of the character in the same body), reincarnation (revival of the character into a different body or physical form), animation (revival of the character as an undead creature, often with a major physical and mental transformation), or stat transfer (one character ceases to exist, but another screen name receives the old stats, and a new character is built from them). However, any player willing to have his character die, to be returned in one of the above ways, should be willing to spend a good amount of time role-playing it out. Death should never be taken lightly, even in this game. Players whose characters die often and always seem to miraculously emerge again will quickly lose the respect of their peers.

Sometimes, rather than role-play directly, two players can agree to a death match, which is either an official or unofficial match between the two characters, on terms they agree to. The character who loses a death match is considered to be slain. If both characters fall, both die. Death matches aren't supported by The Arena, and terms of character deletion won't be upheld by staff members. That means if someone's character "dies" in a death match and they want to play again, they'll be allowed to. However, if the players are both willing to commit the individual sacrifice for a death match, they can still choose to do this, and will be held to their word by the other player to abide by it. The best death matches will be written into a story after it is finished and posted to the message board by both players. However, the losing player should always be a part of such a story, or give the other permission for it.

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