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Spells:Druid
Spells:Illusionist
Spells:Mage
 
Reflect: 18 sp. Reflects onto the caster any offensive, guild, or tourney spell directed at the target. No save is permitted against the reflected spell, but the opponent must still roll 1d20. On a 1, he suffers double damage (or duration, if there is no damage) from the reflected spell. Reflect lasts until one or more spells totalling 10 spell points or more are reflected. It has no effect on defensive spells.

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