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Magical Weapons

Unlimited Availability

+1 to hit AND damage on chosen melee weapon: Tournament earned
+1 to hit AND damage on chosen missile weapon: Tournament earned
+1 to hit OR damage on chosen melee weapon: 500gp
+1 to hit OR damage on chosen missile weapon: n/a

The Trading Post sells Magical Weapons of limited power. They are limited to melee weapons, only. The bonuses on a magical weapon cannot be doubled or combined (never a +1 to hit and damage, or +2 to hit), but they WILL work with any other similar enchantment (Talismans of Strength, etc). More powerful Enchanted Weapons are available to tournament winners.

Magic is a fickle element, and Magical Weapons purchased through the Trading Post are likely to lose their powers, if used often. Though the flaws that used to make these weapons shatter entirely have been eliminated, the weapons will lose all their magical properties on a critmiss, if the wielder does not save. Dual weapons are affected individually.

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