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Trading Post:Talismans
 
Stoneskin (1000gp base, 500gp per enchantment increased exponentially): -1 from damage from any missile or weapon (including Running Jump Kick, Knife Hand, and Spinning Roundhouse) for entire match. If modified damage is 0 or less, no damage is taken, and spellcasting will not be disrupted. On a critical hit, all net minuses to damage are taken AFTER it is multiplied. For example, a Fighter attacks a Cleric with a Talisman of Stoneskin +2. The Fighter rolls a 20 to hit with his great axe. He rolls a 4 for damage. The total damage for the critical hit would be (4 x 2) - 2 = 6. Power automatically activated at the start of the start of the match.

+1: 1500 gp
+2: 2500 gp
+3: 4000 gp

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