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Trading Post:Talismans
 
Strength (1000gp base, 500gp per enchantment increased exponentially): +1 to damage per physical hit (including Running Jump Kick, Knife Hand, and Spinning Roundhouse) for entire match. On a critical hit, all net pluses to damage are added to the rolled number BEFORE it is multiplied. For example, a Ranger with a Talisman of Strength +2 rolls a 20 to hit with her broad sword. She rolls a 6 for damage. The total damage for the critical hit would be (6 + 2) x 2 = 16. Power automatically activated at the start of the match.

+1: 1500 gp
+2: 2500 gp
+3: 4000 gp

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